Ok, I got punked and wondered why I was getting sacrificed even as I put an autoclicker on... then I threw my hands up and decided not to click the button at all. Imagine my reaction when it worked.
Ok, I got punked and wondered why I was getting sacrificed even as I put an autoclicker on... then I threw my hands up and decided not to click the button at all. Imagine my reaction when it worked.
dont know why the idea of someone trying an autoclicker on this game is funny to me.
hope you had fun
a nice game, but the arrow key controls make the page scroll. :(
I'll have to remap the controls at some point! Thank you for making this known.
EDIT: FIXED IT!!
I bought the cupcake and I didn't get the medal, otherwise a pretty solid idle game with a charming art style.
tfw no cupcake :(
Thanks for letting me know! I'm not sure why the medal did not trigger, it should be a fairly straightforward call, but I'll keep an eye on it.
I went ahead and unlocked the medal for you. Glad you enjoyed!
An arrow to show the current direction of gravity on the minimap would improve things.
Thank you for the feedback!
Hm... so your ideas are about some sort of filipino-flavored touhou clone? Awesomesauce. This spellcard's a bit difficult, but it's quite flashy.
Indeed it is!
Agung is a final boss character since her ability caused an incident in Biringan.
As a performer, she has quite the flashy personality, sometimes too flashy.
Very solid for a touhou-esque project made in scratch; graphics, sound, and gameplay are all around what I'd expect from a decent touhou fangame. I can see this being expanded into a bossfight or even a stage.
Thank you! I'm just making single spellcards for now as I don't feel like I have the skillset nor drive to create a whole bossfight/stage.
❤️💚💙
fingers too slow for attorney case 5. i think i have carpal tunnel. i hope not.
Using slams more strategically helps a lot to save fingers. Also playing as you stand let's you to rely more on your core and pectoral muscles. I hope you don't have carpal tunnel too.
This game seems unfinished. It doesn't end when the Poachers' tower reaches 0 HP, and it doesn't send out any units of its own.
the short description says its a demo a demo is not a full game
I have also not even coded the end of that level or the enemy units
Game window is misaligned from browser window, meaning I can't see the whole game area.
Edit: Ok I zoomed out to play it, but now I'm getting debug stats on the screen for whatever reason
Hey @freaks-heart,
Was this in Full Screen mode or ?
What resolution is your desktop?
I've just uploaded a new version, before i had offset the game screen vertically 64 pixels this is corrected now....
Let me know if this is now fixed for you or not...
Yeah D key is for Debug info toggle on and off, S key does the a similar thing, for debugging, we still a demo at the moment.
Ty
DD
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