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255 Game Reviews

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I bought the cupcake and I didn't get the medal, otherwise a pretty solid idle game with a charming art style.

tfw no cupcake :(

kantieno responds:

Thanks for letting me know! I'm not sure why the medal did not trigger, it should be a fairly straightforward call, but I'll keep an eye on it.

I went ahead and unlocked the medal for you. Glad you enjoyed!

if shooty game, why no shoot?

For whatever reason, pressing W to move up or A to go left doesn't work. S and D work just fine.

the ground's too difficult to see against the background...

MarcusSilvaGamesBR responds:

Hi, thank you very much for playing
so I left the floor like that, because the base of it was supposed to be a game with rubbish graphics
Coming back from the beginning, I cast him in the game jam called Hensjam
and her theme was "Horror game with crappy graphics that seem to be made in paint"
so i came up with the idea to make the ground be black just like the backgrounds just to screw the players

An arrow to show the current direction of gravity on the minimap would improve things.

siddikinz responds:

Thank you for the feedback!

Hm... so your ideas are about some sort of filipino-flavored touhou clone? Awesomesauce. This spellcard's a bit difficult, but it's quite flashy.

CorniferBestBoi responds:

Indeed it is!

Agung is a final boss character since her ability caused an incident in Biringan.

As a performer, she has quite the flashy personality, sometimes too flashy.

Very solid for a touhou-esque project made in scratch; graphics, sound, and gameplay are all around what I'd expect from a decent touhou fangame. I can see this being expanded into a bossfight or even a stage.

CorniferBestBoi responds:

Thank you! I'm just making single spellcards for now as I don't feel like I have the skillset nor drive to create a whole bossfight/stage.

❤️💚💙

It's a cute physics puzzle, but I feel some of the levels rely too much on timing. sometimes you only have a split second to slice something, and it takes lots of tries to get it just right.

man, the spiky rocks are just too hard to jump past. at least the graphics and music are unique

fingers too slow for attorney case 5. i think i have carpal tunnel. i hope not.

Gattacaca responds:

Using slams more strategically helps a lot to save fingers. Also playing as you stand let's you to rely more on your core and pectoral muscles. I hope you don't have carpal tunnel too.

Lover of Furry Inflation.
(pfp and banner by kitoradragon on twitter. Play Tribal Hunter, it's a really good game.)
Discord: mikethefemboyfox

Mike @freaks-heart

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