man, the spiky rocks are just too hard to jump past. at least the graphics and music are unique
man, the spiky rocks are just too hard to jump past. at least the graphics and music are unique
fingers too slow for attorney case 5. i think i have carpal tunnel. i hope not.
Using slams more strategically helps a lot to save fingers. Also playing as you stand let's you to rely more on your core and pectoral muscles. I hope you don't have carpal tunnel too.
The music's a bop and the concept and designs are full of character, but I can't help but echo the others' sentiments that the sword-swinging is too awkward.
hit detection is really dodgy... but at least this seems to be high-effort.
you get stuck on the edges of things when you jump waaaay to easily
thicc thighs? bro she's built like a stick figure
Gameplay's pretty basic with just blasting drones until you die, but the music changing with each power-up level is a unique touch.
This game'd probably be more comprehensible with a guide for mahjong hands.
some of the beans drop too close to the ground or too far away to catch, making this game basically unplayable if you get unlucky.
This game seems unfinished. It doesn't end when the Poachers' tower reaches 0 HP, and it doesn't send out any units of its own.
the short description says its a demo a demo is not a full game
I have also not even coded the end of that level or the enemy units
I like furry inflation.
(banner by kitoradragon on twitter. Play Tribal Hunter, it's a really good game.)
Discord: mikethefemboyfox
Age 27, he/him, abrosexual
IUPUI
United States of America
Joined on 5/27/20